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Sprett is a library that provides wrapper functions for all sprite drawing to allow you to draw sprites using the image speed set by the sprite. The sprite editor allows you to set an image speed when drawing which works for instances but not when drawing a sprite with the sub image parameter set to `-1`, which will draw the sprite at whatever fps the game is running at. This library fixes this by using a negative sub image as a positive multiplier for the speed set in the sprite editor. If the sprite has a speed of 30fps, a sub image of `-1` will draw that sprite at 30fps and a sub image of `-0.5` will draw that sprite at 15fps and so on.

Please check out the GitHub for more information and the source. This page will not be updated for newer versions.

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Published 9 days ago
StatusReleased
CategoryAssets
AuthorAlub
Tagslibrary
ContentNo generative AI was used

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Sprett_1_0_0.yymps 20 kB

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